Blood Bowl Creator Agrees with Games Workshop's AI Ban
Blood Bowl creator Jervis Johnson has expressed his support for Games Workshop's decision to ban AI-generated content from their games. In an interview with PC Gamer, Johnson stated that AI allows players to be 'a bit lazy and not put in the effort' [3]. This ban has been met with mixed reactions from the gaming community, with some seeing it as a necessary measure to preserve the integrity of the game.
Johnson's comments come as a response to the growing trend of AI-generated content in the gaming industry. While some see AI as a valuable tool for game development, others believe it can lead to a lack of creativity and originality in game design.
The ban on AI-generated content has been implemented by Games Workshop in their Blood Bowl game, which is a digital adaptation of the popular tabletop game. The company has stated that they want to ensure that the game remains a challenging and rewarding experience for players, and that AI-generated content could undermine this goal.
Johnson's support for the ban is not surprising, given his background in game design and development. He has been involved in the creation of several Blood Bowl games over the years, and has a deep understanding of the game's mechanics and design.
The debate over AI-generated content in gaming is likely to continue, with some arguing that it is a valuable tool for game development and others seeing it as a threat to the integrity of the game. As the gaming industry continues to evolve, it will be interesting to see how this issue plays out.
Sources
[3] Blood Bowl creator Jervis Johnson agrees with Games Workshop's AI ban, says 'it allows you to be a bit lazy and not put in the effort' (https://www.pcgamer.com/games/board-games/blood-bowl-creator-jervis-johnson-agrees-with-games-workshops-ai-ban-says-it-allows-you-to-be-a-bit-lazy-and-not-put-in-the-effort/)